Dracula Resurrection is the first game in the Dracula
trilogy. It is the direct predecessor to The Last
Sanctuary, but completely unrelated to the third title,
The Path of the Dragon. I have really enjoyed every
one of these games and it is now one of my favorite
classical adventure series. However, Dracula
Resurrection is the obvious best title in the entire
series. And like the other titles in the series, it is of the
fully 3D node-based variety.
Dracula Resurrection is chock full of content and
actually has a very open world for an adventure
game. And while for the most part you have to
approach the puzzles in a linear fashion, it never
seems forced and you always seem to have many
avenues to explore at the same time. In fact, the
game is so open that it is separated into just two main
areas, Dracula's castle and the surrounding village.
With both of areas being so big that I would be
surprised if you did not get a little lost at times.
All of these locations are filled with great looking,
classically low res, horror-themed visuals. But almost
as often as you see these normal in-game visuals,
you will be seeing a unimaginable number of cut
scenes. For almost everything you do, you will see a
new one: Traveling to a new location, there is
probably a cut scene. Opening a particularly
important chest, another cut scene. Pulled some
lever, even more cut scenes. Not that this is a bad
thing, the cut scenes are great, with improved visuals
and of course a different perspective giving the game
the ability to better convey emotion and action.
Overall these cinematics are wonderful, but they do
contain some corny dialogue and bugs. Not that this
dialogue does not fit the plot, which is really
uninspired and contains far too much stereotypical
overconfidence by Dracula (especially considering
how incredibly easy it is to defeat him and his minions
at every turn). But of course, the horror genre can be
somewhat self-parodying at times.
One of the main things you will be doing, of course, is solving puzzles, and this is by far the best part of the game. There are a wide variety of logic and inventory-based puzzles, all of which are simply fantastic. Most of the puzzles are intuitive (I did not really get stuck at any point in the entire game). They can also be challenging and quite unique at times. Some of these puzzles are also obviously a little broken, but happily not in a way that should impede your progress.
In summary, Dracula Resurrection is a completely fantastic classical point and click adventure, with only a few small insignificant problems weighing against the great polished behemoths that are the good parts. So if you like vampires and point and click games this is a title you have to check out.
Technical note: Newer systems might need to run the game in Windows 98/ME compatibility mode.